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Mortal Shell 2 Tarstones Guide: The System & The Best Picks

Ten slots, four categories, seventy-five stones — how the Tarstone system actually works, which stones to pick in early / mid / late game, and the upgrade order that matters most.

Last verified: 2026-08-25Game version: Hotfix 2.0 + Balance Patch 1

How the system works

Tarstones are Mortal Shell II's build engine: 75 stones across 4 Support slots (global passives) and 3 slots per weapon and offhand — Ability, Combat, and Infusion. Most stones are restricted to specific weapons, so the real decision is which stones your favorite weapon family supports.

  • Support (~14) — global passives: crit, stagger, damage reduction, drop rates, Riposte.
  • Combat (~22) — attack behavior mods: multi-hit, pierce, DoT, lifesteal, combo finishers.
  • Infusion (~18) — elemental/status effects: Burn, Lightning, Frost, Poison, Bloodcurse, Curse, Phantom, Stasis, Trauma.
  • Ability (~20+) — active Resolve-cost skills: special attacks, AoE, throws, summons.

Stones level to 4 through kills while equipped. Upgrading requires the Etching Needle (bone chest before Magdalena, Lady of the Woods) handed to Franz in Marrow Keep to unlock the Tarforge; levels 2+ also cost Coins. Balance Patch 1 buffed Parasitic, Grudge and Bulwark stones, plus Clerik's and Squall.

The big twist: an Infusion stone at max level becomes permanent — the Resolve cost drops to zero and the element stays on the weapon. That makes maxing your main Infusion one of the strongest long-term investments in the game.

Best Tarstones — early game

Picks before Magdalena (first 3-4 areas) — cheap, universal, found on the main path:

TarstoneTypeEffectWhy pick itLocation
Auspicious Stone Support +10 → 15 → 18% melee crit chance Universal melee boost Mushroom Village — light 3 candles
Bulwark Stone Support +10 → 15 → 25% damage reduction Survival Defeat Bloodcursed Lithopod at the bridge end
Parasitic Stone Combat Kills grant 1 → 2 → 3 Leech stacks Dungeon sustain Martyr's Tomb, dungeon end
Grudge Stone Combat Every 10 → 7 → 5 attacks is a guaranteed crit Reliable burst Near Citadel of Penance
Charged Stone Combat Offhand charges 20 → 35 → 50% faster Ranged pressure Nameless Path beacon chest
Gloombound Stone Support +15 → 25 → 40% Gloom drops Progression farming Stones of Remembrance, yellow-flower area chest

Best Tarstones — mid game

After the Tarforge unlock, upgrade targets that transform a build:

TarstoneTypeEffectWhy pick itLocation
Headman's Stone Support +50 → 80 → 100% melee crit damage Transformative with Auspicious SE ruins past Outskirts of Mammon
Duality Stone Combat Light attacks hit twice Doubles Resolve generation and damage Ravaged Tomb dungeon chest
Shattering Stone Support +1 → 2 → 3% Stagger Damage Stance-break momentum Collapsed Mines dungeon chest
Arbiter's Prize Infusion Bloodcurse Powerful status effect Defeat Great Arbiter of Flesh
Hand of Rock Ability Tracking projectile barrage Reliable offhand ability One-Legged Wolf Tavern barkeep, 1,500 Coins
Devout Stone Support +50 → 80 → 100% Resolve gain Fuels expensive abilities Sester's Abbey — hit wall switch left of the left door

Best Tarstones — late game / NG+

Risk/reward spikes and endgame stones:

TarstoneTypeEffectWhy pick itLocation
Berserker's Stone Support Below 35/40/50% HP: +130 → 140 → 165% melee damage Extreme risk/reward Temple of Vatra summit — light 3 candles
Spite Stone Support At low HP: +140 → 150 → 160% ranged damage Ranged burst Bellkeeper's Corner dungeon — shoot the upper bell
Retribution Stone Support +20 → 30 → 50% Riposte damage Boss finisher Widow's Overlook north trial
Magdalena's Memento Ability 100 Resolve: aerial chain slash + 100% crit damage Ultimate boss skill Defeat the final boss, Glutted Mire Gate
Rupturing Stone Combat Crits deal 8 → 15 → 20 Break Damage Offhand synergy Prisoners' Domain Gate

Infusion stones — full list

Every verified weapon Infusion, then offhand Infusions (several retail locations still unconfirmed — marked as such rather than guessed):

Weapon infusions

StoneElementResolve costAt max levelFitsLocation
Arbiter's Prize Bloodcurse 30 Permanent Bloodcurse 3 weapons Defeat Great Arbiter of Flesh
Serpent Stone Poison 15 Permanent Poison 2 weapons Defeat Lucian, Stonebed Gate
Voltaic Crown Lightning 30 Permanent Lightning 3 weapons Defeat boss, Nochtean Gate dungeon
Warden's Stone Frost 30 Permanent Frost Great Martyr's Blade (only) Defeat Urrig, Conquered Temple Gate
Curseblood Stone Curse 30 Permanent Curse 2 weapons Defeat boss, Gate of Infinity dungeon
Nightgrasp Stone Phantom 30 Permanent Phantom Black Needle (only) Base of the Tower — light 3 candles
Torpor Stone Stasis 25 Permanent Stasis 2 weapons Behind the waterfall at Ossinite Falls beacon
Wretchcaller's Stone Trauma 30 Permanent Trauma Obsidian Hammer (only) Defeat boss, Gate of Mammon
Inflamed Clawstone Burn 30 Permanent Burn Veteran's Battle Axe (only) Defeat double Grisha, Holding Cells dungeon

Offhand infusions

StoneElementResolve costAt max levelFitsLocation
Emberseed Stone Burn 20 Applies on crit 3 offhands Mushroom Village, Passenger's Shrine
Voltaic Amber Lightning 20 Permanent 2 offhands Location unconfirmed in retail
Frostshard Stone Frost 20 Permanent Triarch Repeater (only) Location unconfirmed in retail
Accursed Stone Curse 20 Applies on crit 2 offhands Location unconfirmed in retail
Hag Stone Trauma 20 Permanent 2 offhands Location unconfirmed in retail
Weeping Stone Trauma 20 Permanent Ballistazooka (only) Location unconfirmed in retail
Viletongue Hedron Bloodcurse 20 Permanent 2 offhands Location unconfirmed in retail
Monarch's Vestige Phantom 20 Permanent Salvaged Trebuchaxe (only) Location unconfirmed in retail

Upgrading & priority order

If you only have the Coins and XP for a few upgrades, this order gives the biggest payoff per stone:

  1. 1
    Auspicious Stone Support
    Universal melee crit — always active
  2. 2
    Headman's Stone Support
    Multiplies with Auspicious
  3. 3
    Devout Stone Support
    Fuels Resolve-hungry Tarstones
  4. 4
    Bulwark Stone Support
    Survival, especially early
  5. 5
    Duality Stone Combat
    Transformative for light-attack builds
  6. 6
    Main Infusion Tarstone Infusion
    Permanent at max level — lock it in early
  7. 7
    Build-specific Ability Stone Ability
    Only when Resolve generation supports it

FAQ

How many Tarstone slots are there?

Ten: 4 Support slots for global passives, and each weapon/offhand has 3 slots — Ability, Combat and Infusion.

What does maxing an Infusion Tarstone do?

At level 4 it becomes permanent — the Resolve cost drops to zero and the element stays active on the weapon.

How do I unlock Tarstone upgrading?

Find the Etching Needle in the bone chest before Magdalena, Lady of the Woods, and give it to Franz in Marrow Keep. Levels 2+ need Coins plus enough XP from kills while equipped.

Which Tarstone should I upgrade first?

Auspicious Stone (universal melee crit), then Headman’s Stone (multiplies crit damage), then Devout Stone if your build is Resolve-hungry.

What changed for Tarstones in Balance Patch 1?

Parasitic, Grudge and Bulwark (damage reduction) were buffed, along with Clerik’s and Squall.


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